Computer players have access to similar technology used by SNK and Capcom in the crossover Versus titles. The Mugen project founded by Elecbyte allowed gamers to import sprites from other titles, not solely fighting games, and add these characters to the Mugen fighting engine. Budding artists and programmers now have the opportunity to edit or create their own fighting game characters and add them to the engine. Players that are tired of waiting for Capcom to create proper follow-ups to Street Fighter can simply download the latest sprite rips from other games and add them to their library. There is a movement to create an open source version of Mugen that adds network features, solo and tag-team tournaments.
Every subsequent version of the Versus series released by Capcom or SNK only adds fuel to the Mugen engine. Why should fighting game players go to the arcade when those sprites are already available to them along with a 1000 more? The War is an attempt to change this trend, create harder-to-rip sprites, add online connectivity and tournament features in the first generation.